Red Book Mohrg

Yet another mohrg for Dungeons & Delvers. Unlike the big-ass poster we did before, added moreĀ  vein/vine-like growths all over the body. I imagine that the real creature is all the fleshy bits (which makes me think that changing the type from undead to something like aberration would make more sense), so they’d probably make […]

Dungeons & Delvers: Owlbear

Our revised take on the owlbear for Dungeons & Delvers: Red Book: The previous incarnation was more inline with Dungeons & Dragons, essentially a bear with an owl’s head, maybe some other bird-like features. I wanted to do something more interesting with it, and eventually came up with the idea of giving them wings so […]

Dungeons & Delvers: Giants

All of the giant art for Dungeons & Delvers: Red Book. We didn’t do hill or storm giants, because the former I think can be covered pretty well by ogres (maybe adjust their level and/or size), and the latter feel like a slight variation of a cloud giant (which can already create storms and shoot […]

Dungeons & Delvers: Cherub Art

Art for the angel section in the monster chapter of Dungeons & Delvers: Red Book, a cherub in humanoid form. Going for a more biblical look, something more interesting than just humanoids-with-wings, maybe with blue skin. Bull face would be on the back. I’m pretty sure the seams on the skin comes from Asura’s Wrath, […]

Dungeons & Delvers: Red Book Liches

In Dungeons & Dragons, liches are basically undead wizards that are incredibly difficult to kill due to their phylactery, which is an item or device that contains the lich’s soul: as long as it’s intact, the lich will just keep coming back. Since smart liches (which are basically all of them by virtue of being […]

Red Book Bulette Redo

This is the bulette art I drew for the Dungeons & Delvers: Appendix DĀ compilation like a year or two ago: I think it’s alright, relatively speaking, but kinda flat. Not as bad as some art I’ve seen, also not as good. Appearance-wise I was really running with the rumor that it’s a “cross between an […]

Dungeons & Delvers: Cave Whelks (Formerly Piercers)

I’d actually been avoiding converting the piercer for a few weeks because it’s a pretty goofy monster, even by D&D standards. But then I got almost everything else on the monster docket done, and I resigned myself to the fact that at some point I’d have to address it, so…might as well get it over […]

Dungeons & Delvers: Copper Dragon Concept Art

Awhile back I talked about how we want to handle dragons in Dungeons & Delvers, and showcased concept art of a Huge blue dragon that was a mashup of snake, bird, and crocodile. This time we have the first stab at a concept for one iteration of the copper dragon, a former dwarf cursed for […]

Dungeons & Delvers: Red Book Banshee

In 2nd Edition Dungeons & Dragons, banshees were basically ghosts that could once per day try to kill you with a scream. Right away I have to note that I’m not a fan of the x times per day mechanic, unless it makes sense in-game. For example, something associated with the sun regaining the use […]

Dungeons & Delvers: Gorgons (#inktober)

From an early age I was really into in Greek mythology. I think I would have been interested in most any mythology (as I have been for a long time), but from what I recall Greek stuff was the most commonly if not only available material where I grew up. It’s because of that that […]