Character Themes: Born from Shadow

Only two themes, this time? Oh well, at least they are shadow-oriented. Now if only I was able to run a L.A. Noire-type campaign that takes place in Gloomwrought (or hell, Eberron) I would be in business. I think WotC should do some sort of compilation and throw it in a book, perhaps with one […]

Vampire Play Report

Last week Randy ran The Wayward Wyrmling, an adventure that I reviewed in the past and enjoyed. The adventure is basically three encounters with kobolds, including traps, difficult terrain, and a dragon (in that order), culminating with the possibility that you walk away with a pet dragon. Since we were having a few new people play, Randy […]

Vampire Myths

I wrote not so much a handbook–certainly not of the quality you’d find on the Character Optimization forum–but more of a primer to the vampire class, as I wanted to work on some character concepts but wanted to make sure I knew what I was getting into. Some people have criticized that it is too frail […]

Heroes of Shadow Reactions

Due to a combination of some Heroes of Shadow reviews providing misinformation on just how much–if not all–material was Essentials only, and people who believe that stuff in an Essentials book is somehow incompatible (or even more laughably, a separate edition by any degree), I am not surprised to find 20-30 page forum threads of […]

Heroes of Shadow Review

I was able to snag Heroes of Shadows yesterday from a premier store, but unfortunately had to work most of the day so couldn’t get around to it until 3am on Saturday. My first Mountain Dew-addled impression is that it seems a bit starved for page count, weighing in at 160 pages. But hey at least it’s hardback, […]

Heroes of Shadow RPG.net Compilation

It’s not much, but I sorted through the (currently) seven-page thread on RPG.net.RACESRevenant is a reprint sans all the feats. Other races have zero feat support. Boo.CLASSESAssassin (Executioner)As was confirmed awhile ago, it is the Essentials version. Good. Paladin (Blackguard)Apparently, these guys are pretty durable strikers, with paladin armor proficiencies and healing surges. On the downside, […]

Heroes of Shadow Feats

The last preview for Heroes of Shadow showcases a bunch of feats. I like a lot of them, but some of them seem very…focused. For example, Legioncaller of Moil gives your summoned shadow critters a bonus to attack rolls and defenses, while Executioner of Undeath lets you reroll any damage dice when attacking undead once. […]

Design & Development: Heroes of Shadow

Robert addresses–for the most part–why they didn’t go the route of a necromancer class, and the differences between necromancy and nethermancy. When 4th Edition came out there was a distinct lack of spells that could be said to fit the theme of a necromancer, and people waited for the day when WotC would finally get […]

Heroes of Shadow: Vryloka

While this excerpt has a bit of flavor content for all the races that will be featured in Heroes of Shadow, it also showcases the racial features of the vryloka, meaning that we now know what to expect out of both of the new races (assuming revenant doesn’t see any radical changes). In short, they’re […]

Excerpts: Heroes of Shadow, Shadow Classes

Assassin blah blah paladin blah blah, vampire. Finally, we get a peek at their level 1 capabilities. Vampires are shadow strikers keyed to Dexterity and Charisma, which was what I’d expected. Likewise, it utilizes the Essentials progression model, giving you lot of class features at level 1, but without any choice on the matter, and […]