Dungeons & Delvers: Pit Fiend

B&W art for the pit fiend. I think this is the last of the demons I need to do. At least he didn’t have feathered wings… And here’s the page spread (with the new stat block layout that’s much, much easier to work with): Announcements You can now get a physical copy of Dungeons & Delvers: […]

Dungeons & Delvers: Vrock Art

B&W vrock for Dungeons & Delvers: Red Book. Getting kinda tired of drawing wings… What with the vulture-angle, we changed them so that they’re more about scavenging the mortal plane for wayward souls to devour. No spores or dance of ruin. Not sure why they had either in the first place, really. Instead they can […]

Dungeons & Delvers: Slothful Cherub Art

B&W art for the slothful cherub in Dungeons & Delvers: Red Book. And here’s the stat block: Announcements You can now get a physical copy of Dungeons & Delvers: Black Book in whatever format you want! We’ve also released the first big supplement for it, Appendix D, so pick that up if you want more of […]

#Inktober: Aboleth

Taking a brief break from demons (still gotta do the vrock and pit fiend, at least), but here’s something that’s just as terrifying if not more so than many infernal denizens out there, the aboleth! Going to see if Melissa can’t add in a kind of mucous cloud effect, at least for the color version. […]

#Inktober: Fly Demon

More demon art! This is basically our interpretation of a chasme from Dungeons & Dragons. They come in two flavors: the weakest version is formed from meager souls that died while corrupted by the sin of gluttony. They are Small, their bite can sap your life (reducing maximum HP for awhile), and are really good […]

#Inktober: Succubus

Some sultry succubus art for Red Book! Some ways we’ve differentiated them from Dungeons & Dragons: they can travel through dreams (similar to teleporting, just gotta be asleep), reduce your maximum WP each night they “visit” you (you die when it’s reduced to 0), and while they can change their shape, there’s always some sort […]

Wandering Monsters: Deceitful Devils (Or Is It Demons?)

Dungeons & Dragons does not exactly have the best track record when it comes to translating critters from real-world mythology into the game, so it does not bother me much if the succubus ends up being a devil, demon, or something else entirely. What does bug me is when someone argues that it should be a […]

Wandering Monsters: Three of a Kind

Though I am generally a fan of fiendish things, there is a lot about this article that bugs me. For starters, each of the monsters is basically a slight variation at best of the same concept: cambions are the offspring of a mortal and some kind of fiendish creature, draegloths are essentially a specific type […]

Wandering Monsters: Demonic Cults

And here I was thinking that we would not get a Wandering Monsters article today. What is even more surprising is that I like a lot of what it has to say (in particular the entries on Demogorgon and Baphomet); though only a few paragraphs, each type of cult has its own defining word–madness, destruction, and decadence–as […]

Wandering Monsters: Devils & Demons

I never had much issue remembering the different between baatezu and tanar’ri back in 2nd Edition, partially because I was really into Planescape, but mostly because I would just need to recall if they were in the front or back of the Monster Manual. It was not until we got demons, daemons, and devils in 3rd Edition […]