Stoneskull Tower One-Shot Session

We wrapped up the first Red Book backer one-shot last week, playing through Stoneskull Tower, an adventure that I wrote for the Game School Podcast interview we did back in March. The player, Andrew (great player by the way), was cool with us recording and uploading it: you can listen to it here if that’s something you’re […]

Red Book Character Generation: Fighters

Last week Melissa and I did a one-shot game with Andrew, one of the Dungeons & Delvers: Red Book backers (friggin’ phenomenal player I might add), which you can listen to over here if that’s your thing. He was fine with a pregen, and when prompted for a race and class combo opted for a sword-and-shield […]

Free RPG Day Discounts

As per usual I dropped the ball on making something specific for Free RPG Day, but to support it in some way we’ve marked down all our stuff on DriveThru by 40%! We’ll set it back sometime tomorrow when I wake up and remember to. In addition, backers of the Red Book Kickstarter can get Escape From […]

Dungeons & Delvers: Red Book Liches

In Dungeons & Dragons, liches are basically undead wizards that are incredibly difficult to kill due to their phylactery, which is an item or device that contains the lich’s soul: as long as it’s intact, the lich will just keep coming back. Since smart liches (which are basically all of them by virtue of being […]

Q&A With Dan Davenport (Also Multiclassing)

Interview is over, chat log can be found over here (and the Kickstarter is over here if you want to learn more)! I figure Dan hosted and posted it, so rather than repost it here I’ll just point everyone to his site. Didn’t get to go into the detail I wanted to due to the time […]

Dungeons & Delvers: Red Book Kickstarter is Live (Again)!

It’s live! Again! Click here to head on over and throw in your support! The short of the re-launch is that we ended up getting a bunch of feedback and suggestions, and so decided to just cancel the previous project, make some adjustments, reach out to more people, and then give it another go. As I […]

Dungeons & Delvers: Red Book Redux Launches Tomorrow!

Quick heads up: we’re launching the Red Book Redux Kickstarter tomorrow. We got a bunch of feedback and suggestions, and reached out to some people, so hopefully it will go a lot smoother this time. Three big things: the first is that there’s going to be a set of quickstart/Quickstarter rules, so if you’ve never played Dungeons […]

Dungeons & Delvers: Treants

Usually when you think of treants you think of tree-like humanoids, which is to be expected given that they were based on Tolkien’s ents, a race of tree-like humanoids. In 2nd Edition the treant entry starts off by stating that, “Treants are strangely related to both humans and trees, combining features of both species,” and […]

Dungeons & Delvers: Opportunity Attacks

Over on the Facebook RPG Design Network, someone was asking about opportunity attacks and how he should implement them in his game. This, heh, provoked a bunch of responses, most of which were telling him to just not bother for several reasons, ranging from an action economy to confusion as to why you would get […]